Spatial Audio
Field & Foley experimental

Spatial Audio

There’s no doubt that virtual reality could be the future of music. We’re seeing that now more than ever. But did you know that sound itself has its own virtual worlds to explore? The Splice Explores team collaborated with composer, producer, and sound designer, Jonathan Rowden to go where few sample packs have gone before: into the pioneering, bleeding edge of spatial audio.

Encompassing a small myriad of formats, spatial audio is best known for its 3-dimensional realism, which is essential to virtual experiences by using ambisonics (360-degree immersive sound fields) and binaural audio (a simulation of your own head in those fields). But what would it look like to make music in the virtual realm for the everyday?

We’ve taken the idea of virtual worlds as the impetus for creative action. Using mostly modular synthesis and field recordings, we’ve curated a library of rich, organic spatial environments, one-shots, loops, and beats that will inspire you to explore immersive sound-making for yourself. The natural field recordings were captured by an MH Acoustics Eigenmike em32 ambisonics microphone and decoded to 16-channel ambisonics, included in this pack.

NOTE: Refer to the documentation in your DAW to ensure you can play back files marked "ambisonic."

experimental

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